A downloadable game for Windows and Linux

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Ranked 1# for Mood/Atmosphere in the Finally Finish Something Game Jam 2022

In the haunted backwoods of Florida where dozens of kids have gone missing and no answers are to be found, you find yourself wandering a mysterious trail, not knowing what lies ahead and not sure exactly why you're there. 

What Happened in the Woods is a horror game about exploring a haunted hiking trail. This game is heavily inspired by the Florida Trail because of its vibes of being "alone, but not really alone," while also drawing inspiration from games like Slender and SCP: Containment Breach.

Ending voice lines by Carson French

PLAY IN A DARK ROOM WITH HEADPHONES FOR BEST EXPERIENCE

Game Highlights:

-Demon boss fight

-Explore a randomized haunted trail

-Ending plot twist

Menu Controls:

W and S/Up and Down arrows - Navigate Menus

Space - Select

Controls:

AWSD - Move

Right Click - Switch Weapon

Left Click - Use Weapon

E - Pickup

Shift - Sprint

Disclaimer: Game is still in development, so some features might feel lacking. I am always looking for feedback! If you are interested in staying up to date on the game's development and other stuff I'm up to then check out my Instagram. https://www.instagram.com/afterlife.games/

Download

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Click download now to get access to the following files:

What Happened in the Woods Windows a1.5.zip 36 MB
What Happened in the Woods Linux a1.5.zip 58 MB

Development log

Comments

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(+1)

Finished it!

Until I watched the devlog I didn't know you were supposed to take the notes - if you don't then they all say "Servant hates the light" and nothing spawns but the boss. Because the notes only said this, and the first note says "Pay attention to the notes, otherwise use the gun" I thought the gun was supposed to be a distraction, and I was trying to fight off the boss by shining the flashlight on it, haha. This way of skipping to the boss could be good for testing maybe.

If you find one side area before you reach the fire pit, then it's the bottle sitting by the wood with the axe, and the bottle can't be picked up.

I loved the atmosphere, the spiderwebs and moths, and the sound effects sounding like they're behind you. I actually recognised a shriek sound effect I used in my game Auldhame.

Anyway, thanks for making this!

(1 edit)

Hey bro, I'm glad you had fun!

The game still needs some work (especially with giving the player direction) but nonetheless, I'm glad you enjoyed playing and your feedback's very helpful!

(P.S. the bottle can't be picked up, it's essentially a "side-story prop" which may or may not have a hidden meaning.)

Glad I could be of some help!

Ah, okay, I just thought you had picked it up in the devlog I saw. :)

The text in the intro is a lil hard to read.

Apart from that, I can't progress because the little kid keeps getting me, and I have no idea how to avoid it.. I've tried everything ):

(+1)

Hello, I'm sorry about the inconvenience! Giving the player direction is admittedly something that I've been behind on in development and I should have made it more clear and what to do. In the future I plan on making a "tutorial encounter" with the ghost child and the wraith to inform the player on what to do. As of now the game is still in Alpha and is prone to problems so if you check back later in a month or two, there should be some improvements.

In case you're going to try it again, all of the controls are in the game's description.

Thanks for playing my game!

(+1)

Enjoyable at the point of wanting more content!

The game does offer unique take on the "forest horror". The story was interesting, I feel like being trapped in the forest and some of the details were decent, like the gunshot sound effect and overall environment - super eerie.

Although, I do think the game needs more polish and work, especially with running, which felt like jumping for me, personally. Other than that, for the Jam project, this was a delight. Good job, dev!

(+2)

lol that video was really entertaining to watch! Thanks a whole bunch for your feedback I'm glad you enjoyed it